Blog Post #11 An Endless Night
Su. 11/24/2024
I finished Arcane.
I watched this video on Trench Crusade, which is a new, grimdark tabletop skirmish game. I started reading the Lore Primer, but haven’t gotten far. That video, though, provided enough tasty info to pique my interest. It’s an alternate history WWI where the holy crusaders found an artefact capable of opening the gates of hell. 800 years later, it is WWI, and you play a handful of soldiers— a mixture of humans and supernatural forces. I love the aesthetic— both in terms of lore, and of the art style. I think I could take a lot of inspiration from it for Ettingrad. It’s also easier to get into than, say, 40k, because of the drastically smaller requisite number of minis. I would love to actually play it. And hey, maybe I could make my own minis! (I’d need to find a resin printer, though.)
I haven’t written anything in a few days, because I had my fashion show Friday night. There was rehearsal Thursday night— which ran late— and then yesterday was a rest day. It was so much fun but also so stressful? Is that possible?
M. 11/25/2024
I tried really hard to finish my self portrait during the grace period (before 9am today)— it’s 5am, and I’ve run into some difficulties. Baking the high poly onto the low poly results in weird blocky textures that look totally unnatural and wrong. I sculpted the beard (it’s not hair cards). Yeah, I don’t really know what to do.
Later.
I started watching Grimm— a kind of Supernatural-esque show on Amazon Prime. I’ve been kind of reeling from the excitement of the weekend— what with my fashion show and all— so I don’t feel too bad for not creating much these last few days. I got through the first three episodes, and I started watching this lore video on Trench Crusade. I want to make my own minis for it, but I need to figure out how to do the shrink wrap thing that Ezra demonstrated in Marvelous Designer— to compress pieces of armor over cloth.
I think I’m going to brush up on my German. I had been focusing on Latin and Finnish recently— Latin, I think, could be applicable to the lore of Pareidolia: Unbound— but the German language in Grimm reminded me that, of course, some of the most iconic fables originated in Germany.
T. 11/26/2024 - Th. 11/28/2024
I spent the past few days finishing my self portrait for class.
I found an asset for a short hair texture, which I layered atop the preexisting hair sculpt.
I listened to the first three episodes of MCDM’s The Chain, a real-play D&D podcast DMed by Matt Colville, while making the color maps.
Making the color map of the model took a really long time— I had these really cool psychedelic colors smears, but then the program crashed and the files (and backups) got corrupted— I think because it was using up too much short-term memory. The images above are a more sedate version. I also made a version without the eyepatches— so that Ezra could see the eyes. But that’s not true to the character.
Last night, I watched this video on remaking Elden Ring in UE5. It had some good tips on creating the environment.
—
I realize that there is not much to show this week (and it’s a day late), but I had my first fashion show over the weekend— and rehearsals in the days prior— which really occupied most of my spirit around those days.